Route Maps & Details for Zwift’s Makuri Islands World

This page includes basic details for all routes on Zwift’s Makuri Islands world. For additional route details, click the corresponding link to be taken to that route’s detail page.

Bridges and Boardwalks

Animated “Bridges and Boardwalks” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

This scenic loop is on Urukazi’s largest island, home to the giant stone shisa who watch over all of Urukazi. The hilly circuit surrounds Festival Harbor, a colorful ocean harbor complete with statues, kites, homes, and beautiful flora/fauna.

Route Basics

Length: 6.3 km (3.9 miles)
Elevation:
59.5 m (195‘)
Lead-In: 1.9 km (1.2 miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 125 XP

This scenic loop is on Urukazi’s largest island, home to the giant stone shisa who watch over all of Urukazi. The hilly circuit surrounds Festival Harbor, a colorful ocean harbor complete with statues, kites, homes, and beautiful flora/fauna.

Castle to Castle

Animated “Castle to Castle” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Released in Zwift’s January 2022 update, Castle to Castle draws its name from the two castles you’ll pass along the way – first the castle area in Yumezi, then the imperial palace in the Neokyo’s Castle Park.

Route Basics

Length: 22.4 km (13.9 miles)
Elevation:
139 m (456‘)
Lead-In: 0.8 km (0.5 miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 460 XP

Released in Zwift’s January 2022 update, Castle to Castle draws its name from the two castles you’ll pass along the way – first the castle area in Yumezi, then the imperial palace in the Neokyo’s Castle Park.

Chain Chomper

Animated “Chain Chomper” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Introduced in Zwift’s May 2021 Yumezi launch, Chain Chomper is one of the tougher routes on this map. It takes you up the Castle and Temple KOMs in back-to-back fashion, then you descend to finish at the Country Sprint.

Route Basics

Length: 13.6 km (8.5 miles)
Elevation:
184 m (604‘)
Lead-In: 2.3 km (1.4 miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 270 XP

Introduced in Zwift’s May 2021 Yumezi launch, Chain Chomper is one of the tougher routes on this map. It takes you up the Castle and Temple KOMs in back-to-back fashion, then you descend to finish at the Country Sprint.

Chasing the Sun

Animated “Chasing the Sun” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Released in Zwift’s February 2022 update, Chasing the Sun was the longest route on Makuri Islands until Makuri 40 was released. With contrasting portions based in Neokyo and Yumezi, it includes three sprint segments and two climbs, only one of which is a timed segment.

Route Basics

Length: 35.1 km (21.8 miles)
Elevation:
279 m (915‘)
Lead-In: 0 km ( miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 690 XP

Released in Zwift’s February 2022 update, Chasing the Sun was the longest route on Makuri Islands until Makuri 40 was released. With contrasting portions based in Neokyo and Yumezi, it includes three sprint segments and two climbs, only one of which is a timed segment.

Country to Coastal

Animated “Country to Coastal” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

One of Makuri Islands’ longest routes, Country to Coastal takes you on a tour of Yumezi’s castle area and farmlands as well as Urukazi’s wild coastline. This is the only existing route which takes you down the slot canyon connector road… then back up that same road!

Route Basics

Length: 33.4 km (20.8 miles)
Elevation:
274 m (899‘)
Lead-In: 0.13 km (0.1 miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 665 XP

One of Makuri Islands’ longest routes, Country to Coastal takes you on a tour of Yumezi’s castle area and farmlands as well as Urukazi’s wild coastline. This is the only existing route which takes you down the slot canyon connector road… then back up that same road!

Countryside Tour

Animated “Countryside Tour” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Introduced in Zwift’s May 2021 Yumezi launch, Countryside Tour is sort of a reverse Chain Chomper with some extra flat road at the beginning.

Route Basics

Length: 15.8 km (9.8 miles)
Elevation:
185 m (607‘)
Lead-In: 0 km ( miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 310 XP

Introduced in Zwift’s May 2021 Yumezi launch, Countryside Tour is sort of a reverse Chain Chomper with some extra flat road at the beginning.

Electric Loop

Animated “Electric Loop” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Released in Zwift’s February 2022 update, Electric Loop is a flat, short circuit similar to Twilight Harbor, but in the opposite direction.

Route Basics

Length: 8.9 km (5.5 miles)
Elevation:
29 m (95‘)
Lead-In: 0 km ( miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 170 XP

Released in Zwift’s February 2022 update, Electric Loop is a flat, short circuit similar to Twilight Harbor, but in the opposite direction.

Farmland Loop

Animated “Farmland Loop” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Launched in Zwift’s August 2021 update, Farmland Loop is the second-flattest route on the Makuri Islands map at the time of its launch. 

Route Basics

Length: 7.8 km (4.8 miles)
Elevation:
57 m (187‘)
Lead-In: 0 km ( miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 155 XP

Launched in Zwift’s August 2021 update, Farmland Loop is the second-flattest route on the Makuri Islands map at the time of its launch. 

Fine and Sandy

Animated “Fine and Sandy” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Sort of the little brother to Island Outskirts, Fine and Sandy is a shorter circuit of the Urukazi island complex.

Route Basics

Length: 10.6 km (6.6 miles)
Elevation:
77.1 m (253‘)
Lead-In: 0.1 km (0.1 miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 210 XP

Sort of the little brother to Island Outskirts, Fine and Sandy is a shorter circuit of the Urukazi island complex.

Flatland Loop

Animated “Flatland Loop” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Introduced in Zwift’s May 2021 Yumezi launch, Flatland Loop contains a few more lumps and bumps than the name implies – in fact, it’s not even the flattest route on the Yumezi map (that distinction goes to Two Village Loop)! But it does manage to skip the KOMs.

Route Basics

Length: 13.0 km (8.1 miles)
Elevation:
99 m (325‘)
Lead-In: 0 km ( miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 260 XP

Introduced in Zwift’s May 2021 Yumezi launch, Flatland Loop contains a few more lumps and bumps than the name implies – in fact, it’s not even the flattest route on the Yumezi map (that distinction goes to Two Village Loop)! But it does manage to skip the KOMs.

Island Hopper

Animated “Island Hopper” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Looking for the full Urukazi tour? The Island Hopper covers all Urukazi roads (except for the connector roads to Neokyo and Yumezi). This route takes you on two loops of the Urukazi island complex. Your first loop takes the innermost roads on each of the islands, while the second loop takes the outermost roads.

Route Basics

Length: 17.9 km (11.1 miles)
Elevation:
128.5 m (422‘)
Lead-In: 0.15 km (0.1 miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 360 XP

Looking for the full Urukazi tour? The Island Hopper covers all Urukazi roads (except for the connector roads to Neokyo and Yumezi). This route takes you on two loops of the Urukazi island complex. Your first loop takes the innermost roads on each of the islands, while the second loop takes the outermost roads.

Island Outskirts

Animated “Island Outskirts” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Taking in (almost) all of Urukazi’s outermost roads, this loop gives you a tour of the island group, taking you to the highest point on the map along the way.

Route Basics

Length: 11.3 km (7.0 miles)
Elevation:
90 m (295‘)
Lead-In: 0.15 km (0.1 miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 225 XP

Taking in (almost) all of Urukazi’s outermost roads, this loop gives you a tour of the island group, taking you to the highest point on the map along the way.

Kappa Quest

Animated “Kappa Quest” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Introduced in Zwift’s May 2021 Yumezi launch, Kappa Quest is named after the amphibious yōkai demon/imp found in Japanese folklore. Keep your eyes open – perhaps you’ll see one?

Route Basics

Length: 9 km (5.6 miles)
Elevation:
139 m (456‘)
Lead-In: 3.3 km (2.1 miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 180 XP

Introduced in Zwift’s May 2021 Yumezi launch, Kappa Quest is named after the amphibious yōkai demon/imp found in Japanese folklore. Keep your eyes open – perhaps you’ll see one?

Kappa Quest Reverse

Animated “Kappa Quest Reverse” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Introduced two months after Yumezi’s launch, Kappa Quest Reverse is simply the reverse version of Kappa Quest

Route Basics

Length: 14.2 km (8.8 miles)
Elevation:
131 m (430‘)
Lead-In: 5.1 km (3.2 miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 180 XP

Introduced two months after Yumezi’s launch, Kappa Quest Reverse is simply the reverse version of Kappa Quest

Makuri 40

Animated “Makuri 40” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

The longest route in Makuri Islands, Makuri 40 covers major parts of all three sections: Yumezi, Neokyo, and Urukazi.

Route Basics

Length: 40.1 km (24.9 miles)
Elevation:
306.6 m (1,006‘)
Lead-In: 0.13 km (0.1 miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 800 XP

The longest route in Makuri Islands, Makuri 40 covers major parts of all three sections: Yumezi, Neokyo, and Urukazi.

Mech Isle Loop

Animated “Mech Isle Loop” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

The shortest route in the Urukazi map, Mech Isle Loop takes you on a quick circuit of Mech Isle. What do they do here, anyway? It’s all a bit hush-hush, but the gigantic robo-parts seen here and there would indicate that the island lives up to its name.

Route Basics

Length: 4 km (2.5 miles)
Elevation:
38.7 m (127‘)
Lead-In: 0 km ( miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 80 XP

The shortest route in the Urukazi map, Mech Isle Loop takes you on a quick circuit of Mech Isle. What do they do here, anyway? It’s all a bit hush-hush, but the gigantic robo-parts seen here and there would indicate that the island lives up to its name.

Neokyo All-Nighter

Animated “Neokyo All-Nighter” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Introduced in Zwift’s November 2021 update, Neokyo All-Nighter is the longest “Neokyo-only” route upon its release. At nearly 25km in length, this route covers nearly every bit of road in Neokyo, including 4 sprint segments and the Rooftop KOM.

Route Basics

Length: 24.3 km (15.1 miles)
Elevation:
167 m (548‘)
Lead-In: .3 km (0.2 miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 485 XP

Introduced in Zwift’s November 2021 update, Neokyo All-Nighter is the longest “Neokyo-only” route upon its release. At nearly 25km in length, this route covers nearly every bit of road in Neokyo, including 4 sprint segments and the Rooftop KOM.

Neokyo Crit Course

Animated “Neokyo Crit Course” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Released unannounced in Zwift’s November 2021 update, Neokyo Crit Course is an event-only route which would have slipped under the radar except that its route badge appears in game. That’s right – a route badge for an event-only route! (A first on Zwift.)

Route Basics

Length: 3.9 km (2.4 miles)
Elevation:
15 m (49‘)
Lead-In: 0.7 km (0.4 miles)
Map: Makuri Islands

Restriction: Event Only

Achievement Badge: 90 XP

Released unannounced in Zwift’s November 2021 update, Neokyo Crit Course is an event-only route which would have slipped under the radar except that its route badge appears in game. That’s right – a route badge for an event-only route! (A first on Zwift.)

Neon Flats

Animated “Neon Flats” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Introduced in Zwift’s November 2021 update, Neon Flats is one of the flattest Neokyo routes around. (Oddly enough, it’s not the flattest – that award goes to Sleepless City.) This is a great route if you’re looking for something flat and fast, with sprint segments to contest. 

Route Basics

Length: 14.7 km (9.1 miles)
Elevation:
72 m (236‘)
Lead-In: 0.3 km (0.2 miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 290 XP

Introduced in Zwift’s November 2021 update, Neon Flats is one of the flattest Neokyo routes around. (Oddly enough, it’s not the flattest – that award goes to Sleepless City.) This is a great route if you’re looking for something flat and fast, with sprint segments to contest. 

Railways and Rooftops

Animated “Railways and Rooftops” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Introduced in Zwift’s November 2021 update, Railways and Rooftops is almost the pitchiest route in Neokyo, climbing 70 meters over its 6.2km length. Along the way it takes you over the Railway Sprint then up the backside of the Rooftop KOM which (strangely) is not currently a timed segment.

Route Basics

Length: 6.2 km (3.9 miles)
Elevation:
70 m (230‘)
Lead-In: 2.2 km (1.4 miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 120 XP

Introduced in Zwift’s November 2021 update, Railways and Rooftops is almost the pitchiest route in Neokyo, climbing 70 meters over its 6.2km length. Along the way it takes you over the Railway Sprint then up the backside of the Rooftop KOM which (strangely) is not currently a timed segment.

Rooftop Rendezvous

Animated “Rooftop Rendezvous” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Introduced in Zwift’s November 2021 update, Rooftop Rendezvous is Neokyo’s climbiest route. It’s a circuit that simply takes you up the Rooftop KOM then down, climbing 56 meters in each 3.7km lap.

Route Basics

Length: 3.7 km (2.3 miles)
Elevation:
56 m (184‘)
Lead-In: 2.9 km (1.8 miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 74 XP

Introduced in Zwift’s November 2021 update, Rooftop Rendezvous is Neokyo’s climbiest route. It’s a circuit that simply takes you up the Rooftop KOM then down, climbing 56 meters in each 3.7km lap.

Sea to Tree

Animated “Sea to Tree” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Introduced in Zwift’s May 2021 Yumezi launch, Sea to Tree is a short, one-way route up the Temple KOM from the Fishing Village side. You begin at the “sea” on the island before the Fishing Village, and end at the giant mythical tree atop the KOM.

Route Basics

Length: 3.2 km (2.0 miles)
Elevation:
107 m (351‘)
Lead-In: 0 km ( miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 65 XP

Introduced in Zwift’s May 2021 Yumezi launch, Sea to Tree is a short, one-way route up the Temple KOM from the Fishing Village side. You begin at the “sea” on the island before the Fishing Village, and end at the giant mythical tree atop the KOM.

Sleepless City

Animated “Sleepless City” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Introduced in Zwift’s November 2021 update, Sleepless City is the flattest route in Neokyo.

Route Basics

Length: 9.6 km (6.0 miles)
Elevation:
42 m (138‘)
Lead-In: .1 km (0.1 miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 185 XP

Introduced in Zwift’s November 2021 update, Sleepless City is the flattest route in Neokyo.

Spirit Forest

Animated “Spirit Forest” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Introduced in Zwift’s May 2021 Yumezi launch, Spirit Forest is a figure 8 route that keeps you in the Temple KOM area, without actually completing any KOMs!

Route Basics

Length: 8.4 km (5.2 miles)
Elevation:
134 m (440‘)
Lead-In: 4 km (2.5 miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 170 XP

Introduced in Zwift’s May 2021 Yumezi launch, Spirit Forest is a figure 8 route that keeps you in the Temple KOM area, without actually completing any KOMs!

Sprinter's Playground

Animated “Sprinter’s Playground” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Introduced in Zwift’s November 2021 update, Sprinter’s Playground lives up to its name, taking riders over all four Neokyo sprint sections in one short, fairly flat lap.

Route Basics

Length: 12.3 km (7.6 miles)
Elevation:
67 m (220‘)
Lead-In: .3 km (0.2 miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 245 XP

Introduced in Zwift’s November 2021 update, Sprinter’s Playground lives up to its name, taking riders over all four Neokyo sprint sections in one short, fairly flat lap.

Suki's Playground

Animated “Suki’s Playground” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Introduced two months after Yumezi’s launch, Suki’s Playground is a rather flat figure 8 named in memory of Zwift Senior Game Designer Richard Yeh’s dog Suki, who passed while Richard was developing routes for the Yumezi map.  

“I adopted Suki when she was only 11 weeks old, and we had a wonderful 11 years together,” says Richard. “She passed away suddenly last September, but her spirit is always still with me. She loved to run and do zoomies when she got excited. The route was initially called ‘Zoomies for Suki’, but we changed it to ‘Suki’s Playground.’”

Route Basics

Length: 18.5 km (11.5 miles)
Elevation:
150 m (492‘)
Lead-In: 0 km ( miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 365 XP

Introduced two months after Yumezi’s launch, Suki’s Playground is a rather flat figure 8 named in memory of Zwift Senior Game Designer Richard Yeh’s dog Suki, who passed while Richard was developing routes for the Yumezi map.  

“I adopted Suki when she was only 11 weeks old, and we had a wonderful 11 years together,” says Richard. “She passed away suddenly last September, but her spirit is always still with me. She loved to run and do zoomies when she got excited. The route was initially called ‘Zoomies for Suki’, but we changed it to ‘Suki’s Playground.’”

Temples and Towers

Animated “Temples and Towers” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

When it was introduced in Zwift’s November 2021 update, Temples and Towers was the biggest Makuri Islands route, both in elevation and distance. It no longer holds that title, but it still takes you up all three KOMs: Rooftop, Castle, and Temple.

Route Basics

Length: 32.6 km (20.3 miles)
Elevation:
280 m (919‘)
Lead-In: 0.8 km (0.5 miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 650 XP

When it was introduced in Zwift’s November 2021 update, Temples and Towers was the biggest Makuri Islands route, both in elevation and distance. It no longer holds that title, but it still takes you up all three KOMs: Rooftop, Castle, and Temple.

Three Village Loop

Animated “Three Village Loop” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Introduced in Zwift’s May 2021 Yumezi launch, Three Village Loop takes you on the shortest possible route between the three villages of the Yumezi map: the Castle, Fishing Village, and Village Onsen.

Route Basics

Length: 10.5 km (6.5 miles)
Elevation:
92 m (302‘)
Lead-In: 0 km ( miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 210 XP

Introduced in Zwift’s May 2021 Yumezi launch, Three Village Loop takes you on the shortest possible route between the three villages of the Yumezi map: the Castle, Fishing Village, and Village Onsen.

Turf N Surf

Animated “Turf N Surf” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Ride through Neokyo’s urban permanight, then make your way through the slot canyon to Urukazi’s wild coastline before returning to Neokyo via the cavern road.

Route Basics

Length: 24.6 km (15.3 miles)
Elevation:
195.8 m (642‘)
Lead-In: 0.07 km (0.0 miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 490 XP

Ride through Neokyo’s urban permanight, then make your way through the slot canyon to Urukazi’s wild coastline before returning to Neokyo via the cavern road.

Twilight Harbor

Animated “Twilight Harbor” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Released in Zwift’s January 2022 update, Twilight Harbor is a short circuit with two sprint segments, making it perfect for flat crit-style racing.

Route Basics

Length: 6.9 km (4.3 miles)
Elevation:
33 m (108‘)
Lead-In: 0.2 km (0.1 miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 135 XP

Released in Zwift’s January 2022 update, Twilight Harbor is a short circuit with two sprint segments, making it perfect for flat crit-style racing.

Two Village Loop

Animated “Two Village Loop” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Introduced in Zwift’s May 2021 Yumezi launch, Two Village Loop was originally the flattest route on the map. It takes you around the Castle and Village Onsen (hence the name), and along the way you’ll ride some short bits of road that aren’t often ridden via official routes. Enjoy!

Route Basics

Length: 12.8 km (8.0 miles)
Elevation:
88 m (289‘)
Lead-In: 0 km ( miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 255 XP

Introduced in Zwift’s May 2021 Yumezi launch, Two Village Loop was originally the flattest route on the map. It takes you around the Castle and Village Onsen (hence the name), and along the way you’ll ride some short bits of road that aren’t often ridden via official routes. Enjoy!

Valley to Mountaintop

Animated “Valley to Mountaintop” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Launched in Zwift’s August 2021 update, Valley to Mountaintop is sort of the sister route of “Sea to Tree“. Both start near the Village Onsen start pens, but they each attack the Temple KOM from a different side.

Route Basics

Length: 5 km (3.1 miles)
Elevation:
130 m (427‘)
Lead-In: 0 km ( miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 100 XP

Launched in Zwift’s August 2021 update, Valley to Mountaintop is sort of the sister route of “Sea to Tree“. Both start near the Village Onsen start pens, but they each attack the Temple KOM from a different side.

Wandering Flats

Animated “Wandering Flats” Route Details (Makuri Islands) Map
Animated map provided by ZwiftHacks

Introduced in Zwift’s November 2021 update, Wandering Flats is one of the longest Makuri Islands routes, and fairly flat, as the name implies.

Route Basics

Length: 25.1 km (15.6 miles)
Elevation:
145 m (476‘)
Lead-In: .1 km (0.1 miles)
Map: Makuri Islands

Restriction: none

Achievement Badge: 515 XP

Introduced in Zwift’s November 2021 update, Wandering Flats is one of the longest Makuri Islands routes, and fairly flat, as the name implies.

Looking for route details of other Zwift worlds? Jump to:

Eric Schlange
Eric Schlangehttp://www.zwiftinsider.com
Eric runs Zwift Insider in his spare time when he isn't on the bike or managing various business interests. He lives in Northern California with his beautiful wife, two kids and dog. Follow on Strava

104 COMMENTS

104 Comments
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MHolden
MHolden(@holdenadventures)
2 years ago

This is AWESOME!!! Can’t wait!!! whoohoo!!!

Carlos Munoz
Super Member
Carlos Munoz(@munoz_carlos)
2 years ago

Exactly. Is it beautifull, yes. Is it fancy, yes. Is it a hype fue to the olympics?, hell yeah. Was it needed?, mmmm I don’t think so. Is it, imo, any of those roads interesting?, nope :-(. None of those routes is longer than 15km and/or +200 🙁

Tim
Tim
2 years ago
Reply to  Carlos Munoz

What do you mean by interesting? What would make for some new interesting roads? Have any additional roads added to zwift in the past been interesting for you?

Carlos Munoz
Super Member
Carlos Munoz(@munoz_carlos)
2 years ago
Reply to  Tim

Interesting means diversity in those terms. When they added France it was interesting as they have many diff posibilities when in this time, it looks all kinda the same.

Tim
Tim
2 years ago
Reply to  Carlos Munoz

Hmm, I’m still not understanding what you mean. Makuri seems to have many different kinds of settings, France seems like it has two: country side and town.

david
david
2 years ago
Reply to  Carlos Munoz

I find this way more interesting than France, its a great starting point for further expansion too

Ben Palmer
Ben Palmer
2 years ago
Reply to  david

Agree – interesting to see how others’ perceptions vary, isn’t it? I would class this expansion as quality over quantity, whereas France for me is very much the other way around – as dull as the NY map (Ventop excepted). I think if this map continues to expand with the same level of detail and care, this will be a fantastic new world and better than all by Watopia, by far.

Anonymous
Anonymous
2 years ago
Reply to  david

France has Ventop. Makuri has… no climb (so far)

David
David
2 years ago
Reply to  Anonymous

Is your point that a climb makes a map interesting? I think France is dull with or without ventop. Given its very likely that a fuji climb is released soon I’m not sure you make a consistent point even if you were to belive that a map needs a big climb to be interesting

Neil coles
Neil coles
2 years ago
Reply to  david

Hmm further expansion…as in zwift haven’t released any significant content for a year, here’s 20km for the $500million subscriber revenues we took and you can look forward to an expansion one day…

David
David
2 years ago
Reply to  Neil coles

So you are telling me there isn’t going to be any more than 20km of roads released this year? I’m pretty sure that’s wrong

Tom
Tom
2 years ago
Reply to  Tim

Your last question first – the Alpe, Ventop. Your 1st question – provides new challenge for people who use Zwift for training and racing, rather than people who want to pootle around looking at the scenery. Your 2nd question – expanding France to include all three climbs of Ventoux and the roads linking all the way around the base – which would give a properly worthy 100km+ alternative to riding Mega, Uber, PRL etc.

Tim
Tim
2 years ago
Reply to  Tom

Okay so you are exclusively interested in very long routes and big climbs. Other people (who also like to challenge themselves and race and train hard, which you can do on any type of course believe it or not) like other things. And I’d dare say that it is a larger group that is less interested in huge 100km routes then is. I like to push hard in an interested world, everyone on zwift does, otherwise we’d just go stare at power numbers. It’s the first course of a new world, they’ve said it will grow, it can’t have everything… Read more »

Carlos Munoz
Super Member
Carlos Munoz(@munoz_carlos)
2 years ago
Reply to  Tim

Hi Tim,

after riding the whole weekend on Maruki I allow myself to change my mind and giving u the right (this time) :-). I quite enjoyed the rides. This world, right now, is not about racing but about enjoying the environment. One can do in any case good leg-snapper races with the actual world, it’s only question of time.

Long story short, u re right 🙂

Ian J
Ian J
2 years ago
Reply to  Tom

Flatter roads can provide a challenge for people using Zwift too, riding fast for long distances on flat or rolling roads is just as valid a training experience as grinding up interminable mountains. It’s horses for courses, if you’re small and light then mountains are probably fun (or so I’ve been told), but if you’re big and heavy they’re just a nightmare. Personally I’d much rather spend a couple of hours cranking out mega-miles on a rolling course than spend the same number of hours grinding slowly up something like VenTop.

Derek
Derek(@dpr4473)
2 years ago
Reply to  Carlos Munoz

Yes, rather lame course overall.

M. D. S. Günther
M. D. S. Günther
2 years ago

… But the Yumezi launch? So there is more coming and it’s just a staggered launch to spread out content and not make it overwhelming (which is smart). There is still a few months until Olympics after all 😉

Neil coles
Neil coles
2 years ago

I don’t think there is any chance of the amount of content zwift release being overwhelming,🤣🤣

M. d. s. Günther
M. d. s. Günther
2 years ago
Reply to  Neil coles

As always with online games you can’t only target the super active demographics. The fact that you go to third-pary sites like this one makes you more engaged in Zwift than 90% of the userbase (made up number, just making a point). I will have seen enough of Makuri this week that i wouldn’t be overwhelmed by a new map release next week. This is not true for the vast majority and would make it impossible to catch-up for new users, which is by the way the group that Zwift wants to attract with their 500m$ investment that you referred… Read more »

Mike Wall
Mike Wall
2 years ago

Ignore! Can’t read properly

Karl Wallevik
Karl Wallevik
2 years ago

Maybe these routes would actually be suited for gravel bikes?

anderfo
anderfo
2 years ago
Reply to  Karl Wallevik

Yes, at least for some of the courses I believe the gravel bikes will be the fastest option, depending on the race dynamics. The bike choice may be challenging.

Jimmy
Jimmy
2 years ago
Reply to  anderfo

That’s what I’m hoping, it’ll make things interesting. Zwift unfortunately can’t win. They added gravel bikes a while ago and everyone’s been complaining there’s no use for them. Now we have an interesting (and expanding) map that could be great for them, people are complaining they may have to swap bikes. They’re giving us new content with interesting dynamics. In races you’ll need to think of bike strategy and not just simply go for the Tron (or whatever) to repeatedly do the same thing. Do you go gravel, do you swap mid-race? Will be interesting.

Tom
Tom
2 years ago
Reply to  Jimmy

Here’s a radical thought – ban the Tron from races. So you actually have to think about which bike to use…

dan
dan
2 years ago
Reply to  Tom

tron is not the fastest bike.. so think about that.

daz
daz
2 years ago
Reply to  Jimmy

The thing is – it’s annoyingly slow to change bikes mid ride. They need to have a quicker macro-powered way of doing this. I hate riding routes where I’m trying to train and then have to constantly swap bikes by stopping and then swapping and then starting again. Very frustrating.

Kaowin
Kaowin
2 years ago

When he asks Toby nicely hehe

Toby :)
Toby :)
2 years ago

Zoon 🙂

anderfo
anderfo
2 years ago

Time to make a map where the dirt/gravel and wood sections are indicated! Now you’d just have to guess on your bike choice until you’ve tried the whole route.

anderfo
anderfo
2 years ago
Reply to  anderfo

I made one, probably incomplete.comment image

Peter Higgins
Peter Higgins(@ibddoctor)
2 years ago
Reply to  anderfo

quite good for so fast – can you add Castle KOM?

Peter Higgins
Peter Higgins(@ibddoctor)
2 years ago
Reply to  Peter Higgins

Doh – just saw it after magnifying – might change the color of the font on that one so it does not blend into the castle.

anderfo
anderfo
2 years ago
Reply to  Peter Higgins

better now?

Remon Lam
Remon Lam(@remon-lam)
2 years ago
Reply to  anderfo

Nice thanks!

Peter Higgins
Peter Higgins(@ibddoctor)
2 years ago
Reply to  anderfo

Yes, and really like the clear marking of the off-road sections!

Peter Higgins
Peter Higgins(@ibddoctor)
2 years ago
Reply to  Peter Higgins

@eric, is there any way you can mark the dirt sections in the individual route maps with a distinct color like in the map above??

Jimmy
Jimmy
2 years ago

Agree – I’m actually giving the Cervelo Aspero some serious consideration at the moment to use on this map. I’d written the gravel bikes off up till now but will be interesting to see some stats if the guys can run some testing with them.

Surly
Surly
2 years ago
Reply to  Jimmy

I just rode the TT. Don’t tell anyone 😉

Mike
Mike
2 years ago
Reply to  Jimmy

I got the Aspero for the course and I’d have to say it’s worth it. Doesn’t feel too different than a road bike on the road and it feels way better than a road bike on the dirt. My speeds drop a little off road but not nearly as much as if I were on any of my other bikes.

David
David
2 years ago
Reply to  Eric Schlange

Eric,

Is 165 XP for the Spirit Forest badge correct. Seems like it should 265 XP? Great work and thanks!

Remon Lam
Remon Lam(@remon-lam)
2 years ago
Reply to  David

I received 170 XP for the Spirit Forest badge

Evan
Evan
2 years ago
Reply to  David

There is a lead in.

David
David
2 years ago
Reply to  Evan

Who knew lead-ins didn’t count for Badge totals. Learn something knew regularly despite considering myself a seasoned Zwifter. Thanks

Russell
Russell
2 years ago

It is already. I had to force the update through the App Store though.

Darren
Darren
2 years ago
Reply to  Russell

Me too…. I fired up Zwift last night, all pumped up for the new map… “Welcome to London”. Huh? I had to manually update Zwift in the App Store and then all was well.

anderfo
anderfo
2 years ago

I agree, it’s weird. But I’m guessing they rotated it just to fit the expansions they are going to make (they need their map to be a rectangle) without making the map too large.

George
George
2 years ago

I agree here, while it looks good I feel it could get veeeerrrry janky with how narrow and twisty some of the paths are when there are big group rides.

Ryan
Ryan
2 years ago

I second that. Thanks for all you do!

Bogie
Bogie(@frank-olsthoorn)
2 years ago

what bike type do you advise?

rmx
rmx
2 years ago

internet warriors – we want new content

zwift – here.

internet warriors – not like that

Rika
Rika
2 years ago

Just looked. I got mine this morning. 🙂

Mark Gallagher
Mark Gallagher
2 years ago

Only done 3 so far but for mountain bike:

  • Sea to Tree – Thought “how can they have a route that’s so short”. Now I love it. Its a intense lung and leg buster, uphill most of the way and absolute joy blitzing past all the road bikes.
  • Spirit Forest – Basically a figure-eight that incorporates and extends on Sea to Tree. A mountain bike race circuit.

All in all I liked what I saw. Yes, some longer routes too would be very nice but still good.

Greg Palmisano
Greg Palmisano
2 years ago
Reply to  Mark Gallagher

Once you complete Sea to Tree can you turn around and ride back down Tree to Sea?

David Copp
David Copp
2 years ago

I’ve been on Flatland Loop and Three Villages Loop, and everything is paved (except for wooden bridges).

David Copp
David Copp
2 years ago
Reply to  David Copp

Three “Village” Loop

Alex
Alex
2 years ago

It’s technically 2 KOMs but they are both so short that the combination is still significantly shorter than any of the big ones. Did both around 4:20min and wasn’t going full speed.

Neil coles
Neil coles
2 years ago

Agree!!! Well there are only two worlds plus watopia which while good is getting pretty tedious without expansion or investment, and in May France, arguably the best map featured for one day…terrible value for money

Ryan H
Ryan H
2 years ago

Definitely. My feeling after riding them was a) I had gone on a bit of a vacation b) the couple routes I did (Countryside Tour, Two Villages) are squarely in the gravel-bike camp at what felt like pretty even mix of road/trail and c) the compromised surfaces shifted the experience from hammering for PRs to sitting up a bit and just enjoying a ride. Canyon Grail, hud off.

Tim
Tim
2 years ago

I like the narrowness, makes the world feel more real and immersive. The other worlds everything seems so far from you, like you’re out in the middle of a barren road separated from all the interesting things.

Temps09
Temps09(@quatre24)
2 years ago

Some routes are mostly all pavement with few wood bridges, so road is the way to go. Others are mixed going back and forth which favor the gravel so your not switching every few minutes. Then one or two routes is mostly dirt so MTB. Do not forget the increase resitence form the bricks/cobbles or lots of wood bridges in the as well so not just dirt slowing you down.

Andy Bell
Andy Bell
2 years ago

Still quicker on a MTB up the Temple KOM than on a gravel bike. I rode it twice last night First time on a gravel bike the second time on the MTB.

Tony Lane
Tony Lane
2 years ago
Reply to  Andy Bell

yes, but i think that the point is that these new roads are not the Temple KOM – they are much more of a mix of road and trail, rather than just all trail. Changing bikes between each section costs too much time and so you need a bike that copes with both. Gravel bikes might have suddenly become useful in Zwift.

Hyoryusha
Hyoryusha
2 years ago

When I first saw the name “Yumezi” I wondered if it referred to a Japanese term (often found in poetry): 夢路 (sometimes spelled “yumeji”), meaning “path of dreams.” Then I noticed all of the references to Japan, so I guess that was the intention. Can anyone confirm?

Roule Thoune
Roule Thoune
2 years ago
Reply to  Hyoryusha

Yes, that’s the official line from Zwift, as spelled out in their Forum a short while ago: https://forums.zwift.com/t/zwift-japan-world/549477
I was thrown by the use of ‘zi’ rather than the more common ‘ji’ romanization, but I guess there’s no dominant standard.

Roule Thoune
Roule Thoune
2 years ago
Reply to  Roule Thoune
Hyoryusha
Hyoryusha
2 years ago
Reply to  Roule Thoune

Thanks for the link / confirmation.

Ian J
Ian J
2 years ago

Well, everyone likes different things. As a big heavy rider I could do without any more long grinding major climbs. For me they’re nothing but suffering, if I wanted to travel that slowly I’d take up hiking.

Tom Blackwell
Tom Blackwell
2 years ago
Reply to  Ian J

I’m not that big or heavy, but I still routinely mix short intense rides with longer more demanding ones. One builds fun, the second, patience. No results improve until we keep on doing it even when results don’t immediately reflect our effort. As one long time Masters rider told me: “Sometimes a 25km/hr ride is better than a 35km/hr ride” Peacefully accepting both strengths and weaknesses

Ian J
Ian J
2 years ago

Ooh, I forgot you can turn off the data panels now! Going to try that next time, this new world must look stunning with a clear view.

Ian J
Ian J
2 years ago

I got that mail too, my first thought when I say the maps was, so where are the 50 miles of road? Must be an expansion coming very soon.

Ian J
Ian J
2 years ago

Wow, that was pretty negative, without actually stating what the perceived problem is.

anderfo
anderfo
2 years ago

There’s also a U turn button if you want to try the climbs in both directions 🙂
By the way, is there no Castle KOM reverse?

anderfo
anderfo
2 years ago

You can ride in France any time you want, and it won’t be crowded.

You just need to know how to make a meetup (with anyone, who doesn’t need to join your ride) and exit the meetup to free ride, or you can simply install zwiftpref (Mac or PC) from https://zwifthacks.com/zwiftpref/

I prefer zwiftpref myself – that’s what I use anytime I e.g. want to warm up in a race course and the race is in one of the other worlds. I just select a world in zwiftpref, start zwift and enter.

anderfo
anderfo
2 years ago

Probably none of them yet – since they haven’t even managed to get all the France KOMs in there, none of the 4 newest Watopia courses are available there, and none of the Makuri Island courses are there.

ShermanO
ShermanO
2 years ago

I had no issue getting in this morning, but a number of people are having your issue. For my second ride on the map, the Bluetooth connection didn’t link (through the companion) so I had to go back to the menu. But OK after that. Odd that it’s only some ATVs having issues.

Jim D
Jim D
2 years ago

You may need to go to the app store to update Zwift, depending on your ATV settings. I had to force the update yesterday on my on Apple TV 4k in order to get the new version that included the new world.

Darren
Darren
2 years ago

I had to go to the App Store and manually update Zwift last night, and all was well.

Masuo Robinson
Masuo Robinson
2 years ago

sorry. deleted the app and reinstalled Zwift and it shows now

Dave (mtb.racer)
Dave (mtb.racer)
2 years ago

Sorry to be the bearer of bad news but if you add up all the new routes distances it comes to just over 80km. I believe that’s the 80km of new roads they are referring to.

Alex Skingle
Alex Skingle
2 years ago

Yes, I have thought this, I wonder if it needs to be manually navigated?

J D
J D
2 years ago
Reply to  Alex Skingle

I haven’t tried this year, but another user posted this on a comment section for another article here

“Select Flatlands loop. Anti-clockwise it should work without any manual navigation (after you go through the start banner and do a u-turn to start the lap). Clockwise you only need to manually turn right at the mountain/castle village to go through the Village Sprint banner instead of the MarketPlace street.”

Wiebke
2 years ago

If you have problems logging into Zwift on an older Mac (mine is running Mojave) try renaming the Zwift directory in home//Documents (replacing with your Mac username). Worked find for me 😉

Peter Higgins
Peter Higgins(@ibddoctor)
2 years ago

Twisty is a lot more fun if you have steering activated. Finding/taking the short line is sort of a Zen thing, especially when the paths are not crowded.

Be happy with what you have
Be happy with what you have
2 years ago

Its the Veruka Salt syndrome – I want it all and I want it now.

Ronald Jacobs
Ronald Jacobs
2 years ago

Thanks for this comment, Ingrid. Makuri Island seems to be all about the scenery, which is just completely different than any other Zwift world right now. There are already Zwift worlds and courses where you can test yourself against a long route or hard climbs, so I don’t think they need to add those features here. Honestly, my only beef with this is I wish just wish the Zwift staff would spend the figuring out how to make access to all the worlds available at once, like with a drop down menu or something.

Kiersten Kotronis
Kiersten Kotronis
2 years ago

For some reason you have to turn off the route and then back on to see that timer. I’ve tried it forward and reverse. Same thing. They also renamed the timer.

Kiersten Kotronis
Kiersten Kotronis
2 years ago

I tried what worked the other day the manual turn in the Castle area , and now that didn’t work either so I’m not sure what’s happening it showed it worked and then dropped it again.

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