This page includes basic details for both routes on Zwift’s experimental Gravel Mountain world. For additional route details, click the corresponding link to be taken to that route’s detail page.
This route covers Zwift’s experimental “all dirt” world in a counterclockwise direction. It uses some Zwift trickery to make the gravel feel extra-fast, while keeping actual speeds realistic and .fit files accurate.
Route Basics
Length: 2.6 km (1.6 miles) Elevation: 29 m (95‘) Lead-In: 0.1 km (0.1 miles) Map: Gravel Mountain
Restriction: Event Only
Achievement Badge: 105XP
This route covers Zwift’s experimental “all dirt” world in a counterclockwise direction. It uses some Zwift trickery to make the gravel feel extra-fast, while keeping actual speeds realistic and .fit files accurate.
This is the same route as Red Rock Loop, but it’s gamified, with hazards and speed boosts you can steer to avoid or hit. Like Red Rock Loop, it uses some Zwift trickery to make the gravel feel extra-fast, while keeping actual speeds realistic and .fit files accurate.
Route Basics
Length: 2.6 km (1.6 miles) Elevation: 29 m (95‘) Lead-In: 0.1 km (0.1 miles) Map: Gravel Mountain
Restriction: Event Only
Achievement Badge: 105XP
This is the same route as Red Rock Loop, but it’s gamified, with hazards and speed boosts you can steer to avoid or hit. Like Red Rock Loop, it uses some Zwift trickery to make the gravel feel extra-fast, while keeping actual speeds realistic and .fit files accurate.
This route covers Zwift’s experimental “all dirt” world in a clockwise direction. It uses some Zwift trickery to make the gravel feel extra-fast, while keeping actual speeds realistic and .fit files accurate.
Route Basics
Length: 2.6 km (1.6 miles) Elevation: 27 m (89‘) Lead-In: 0 km ( miles) Map: Gravel Mountain
Restriction: Event Only
Achievement Badge: 105XP
This route covers Zwift’s experimental “all dirt” world in a clockwise direction. It uses some Zwift trickery to make the gravel feel extra-fast, while keeping actual speeds realistic and .fit files accurate.
Gravel Mountain was built as a test to see whether compelling worlds/maps/routes could be created using a more streamlined workflow, but it appeared that the project was abandoned soon after the world’s assets showed up in the game files in April 2022. Here’s what Zwift had to say about it back then:
Gravel Mountain is the code name for a new experiential event-only map developed by our game team as they explore new ways to build maps and worlds with greater efficiency. As an experiential map, Zwift will be hosting invite-only events to test this map for stability and eventually, new features. While we are unable to confirm when this map will be broadly available, we’re excited about what this new, faster, iterative approach means for Zwift and for map innovation in the future.
When we thought Gravel Mountain would never see the light of day, in April 2026 Zwift launched a race series featuring revamped routes on this map.
Looking for route details of other Zwift worlds? Jump to:
Eric runs Zwift Insider in the spare time he finds between riding his bike and managing various business interests. He lives in Northern California with his beautiful wife Monica. Follow on Strava