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Are Zwift’s Tarmac Speeds Realistic?

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Are Zwift’s Tarmac Speeds Realistic?

When you compare your Zwift speeds to outdoor speeds, which is faster?

Zwifters tend to find their speed in-game is faster than their speed outdoors, typically by a margin of 1-4km/hr for solo rides. This can be disconcerting since many riders set fitness goals based on miles ridden per week.

There are several possible reasons why your outdoor speeds could be slower than your Zwift speeds:

  • Zwift’s algorithms for calculating speed are incorrect.
  • Zwift’s calculations include assumptions (such as your position on the handlebars or the condition of the road) that do not reflect your outdoor rides.
  • Outdoor rides are slowed in ways Zwift rides are not.
  • Zwift gives you more opportunities to draft.
  • Your power readings in Zwift are not accurate, leading to unrealistically high speeds. (This is a separate topic which we won’t deal with here.)

Let’s look at these possibilities in detail and figure out what’s really happening.

Possibility #1: Zwift’s Algorithms for Calculating Speed are Incorrect

Formulas for calculating bike speed are well-established and reliable (see some details about that here). Zwift simply feeds a variety of variables in such as:

  • Rider and bike weight
  • Rider CdA
  • Aero settings for equipment
  • Tire rolling resistance
  • Gradient
  • Air density

into an established equation for speed, and the correct speed gets spit out.

I highly doubt ZwiftHQ’s game physics programmers have made any major errors in this area, so I’m going to dismiss this as an issue.

Possibility #2: Zwift’s Calculations Include Assumptions Which Do Not Reflect Your Outdoor Rides

Do you spend most of your time on the flats, on the hoods, or in the drops? How high is your seat, and how tucked in are your elbows, knees, and head? How smooth is the pavement?

There are other factors that affect your speed apart from the basics of road grade, power, and rider weight and height. Zwift has to make some assumptions here, and it’s fair to say those assumptions are quite generous.

One example: all Zwift tarmac has the Crr of new tarmac. How often do we get to ride on new pavement outdoors? It rolls fast.

We ran some speed tests on the Fuego Flats forward sprint with different rider weight and watt variables. (No, we didn’t run the numbers for climbs or group rides–we wanted to keep it simple.) Rider height was set to 175cm, the average male height in the US. We used timings from a basic Zwift Carbon frame/32mm wheels setup as well as a very fast setup of the Specialized Venge S-Works frame/Zipp 858 wheels.

We compared those numbers to two different online bike calculators, setting them to 25 degrees Celsius, 50m elevation, 8kg bike weight, riding in the drops, and default values otherwise. Here are the results:

  • 300 watts, 100kg rider
    Zwift Carbon, 32mm carbon wheels: 38kph
    Specialized Venge S-Works, Zipp 858 wheels: 38.9kph
    BikeCalculator.com: 39.16kph
    Kreuzotter.de result: 37.1kph
  • 225 watts, 75kg rider
    Zwift Carbon, 32mm carbon wheels: 35.8kph
    Specialized Venge S-Works, Zipp 858 wheels: 37.2kph
    BikeCalculator.com: 35.77kph
    Kreuzotter.de result: 34.8kph
  • 150 watts, 75kg rider
    Zwift Carbon, 32mm carbon wheels: 30.8kph
    Specialized Venge S-Works, Zipp 858 wheels: 31.4kph
    BikeCalculator.com: 30.55kph
    Kreuzotter.de result: 30kph
  • 150 watts, 50kg rider
    Zwift Carbon, 32mm carbon wheels: 33.7kph
    Specialized Venge S-Works, Zipp 858 wheels: 34.4kph
    BikeCalculator.com: 31.44kph
    Kreuzotter.de result: 31.7kph

As you can see, Zwift speeds are generally within 2kph of the bike calculators, with the greatest difference being at the 150 watts/50kg rider test where the difference between one calculator and our fast test setup was 2.96kph.

It’s worth noting that small changes in the bike calculators (such as using tubulars instead of clinchers, or a slightly improved CdA, or a higher elevation or temperature) are enough to equalize the speeds.

Additionally, the bike calculators don’t let you set which bike frame or wheelset you’re using, and we know those impact speed outdoors just like they do in Zwift!

Overall, I think it’s safe to say Zwift makes some slightly generous assumptions about your posture and environment which do not reflect a typical outdoor ride experience. The difference these assumptions make in speed is reflected in the numbers above.

Possibility #3: Outdoor Rides are Slowed in Ways Zwift Rides are Not

Stopping at traffic lights, braking to avoid vehicles or other obstacles, slowing into turns on steep descents–these are all are common occurrences outdoors which never happen in Zwift.

Then there’s wind, which doesn’t exist in Zwift but plays a major factor outdoors, rarely helping but often hindering our speed. And there’s coasting, which we do all the time outdoors, but rarely on Zwift.

Consequently, your Zwift average speeds will logically always be higher, even for similar effort levels.

Possibility #4: Zwift Gives You More Opportunities to Draft

Drafting in Zwift, like drafting outdoors, results in a power savings of ~25% or more. If you are comparing your outdoor solo ride speeds with Zwift speeds, the draft effect alone will make a noticeable difference since you often benefit from some draft effect in Zwift even if you’re not taking part in a group ride.

Conclusion

While a Zwift ride will generally be faster than an outdoor ride of similar effort, the differences are minimal and not enough to invalidate including Zwift miles in your training metrics.

Pro tip: if you’re really looking to take your fitness to the next level, start training with power and TSS, with less focus on distance. Here are two top books on this subject:

The Cyclist’s Training Bible
Training and Racing with a Power Meter, new 3rd Edition

Six Day Special with Mark Cavendish, Elia Viviani, Katie Archibald and more (Zwift PowerUp Cycling Podcast #38)

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Six Day Special with Mark Cavendish, Elia Viviani, Katie Archibald and more (Zwift PowerUp Cycling Podcast #38)

In a 6 Day Special we let Events Specialist Dani Rowe loose on track centre at the London Velopark – where she won her Olympic gold medal in 2012. She discusses all things track, goals, and cheat meals with some of the biggest names in the game – Mark Cavendish, Elia Viviani and Katie Archibald, just to name a few.

Dani grabbed Cavendish just as he’d come off the track (you can still hear the action going on in the background!) and she cornered Barbieri in a treatment room to talk girl power, so it’s a jam-packed episode bursting at the seams with stories, ambition, and winners!

About the Podcast

The Zwift PowerUp Cycling Podcast features host Matt Rowe (Rowe & King), with regular co-hosts Greg Henderson (Coach Hendy) and Kev Poulton (Powerhouse Cycling). The hosts share tips on how road races can get faster in-game and outdoors.


All About Zwift’s Cannondale SuperSix EVO Frame

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All About Zwift’s Cannondale SuperSix EVO Frame

Zwift added the Cannondale SuperSix EVO bike frame to the Drop Shop this week, and Cannondale fans have been justifiably pestering us with messages ever since. “It’s the only bike in Zwift with 4 stars for weight and 3 for aero! It must be fast… how does it perform?”

We’ve been hard at work putting test data together. It hasn’t been easy, because much of past test data was invalidated when Zwift modified the rolling resistance of various surfaces, making it so we can’t compare new test runs to old. But we still made it happen… for science!

Fast On the Flats, Faster Up the Climbs

The SuperSix EVO is billed as an “aero climbing bike”–that is, Cannondale is trying to find the holy grail of cycling–a stiff, fast aero bike that is also featherlight so it climbs well. Some say they’ve achieved that with the newest SuperSix EVO, rolled out in the summer of 2019.

Kudos to Zwift, who have set the bike up in-game to perform the way Cannondale intended–it’s fast on the flats, and faster up the climbs.

Seeing Stars

And it is the only frame in the Drop Shop combining a 4-star weight rating (the best possible) with a 3-star aero rating. You may think this would make the SuperSix EVO the fastest climbing frame, since the other top climbers are rated 4 stars for weight and only 2 for aero.

But you’d be wrong.

Test Results

While the SuperSix EVO slots in at #6 on the list of best climbing frames, it is still 8 seconds behind the King of the Alpe, the Specialized Tarmac Pro, on a ~50-minute climbing effort. So it’s a strong climber, but not the strongest.

And while it’s pretty fast on flat roads, it is still ~8 seconds behind the four fastest frames over a ~1-hour effort. (Those four fast frames are the Tron, Felt AR, Cervelo S5, and Specialized Venge S-Works.)

This is a perfect illustration of how Zwift’s 4-star grading scale, while simple, falls short in certain instances.

For example, the Cannondale EVO frame is rated 4-stars for weight and 2 for aero, so you would think it would be slower up the Alpe than the new SuperSix EVO. But no! If we were able to look at the precise numbers Zwift has used for these frames’ weight and CdA, we would see that the SuperSix EVO is slightly heavier than the standard EVO, even though both are rated at 4 stars.

Chameleon Paint Scheme

You can unlock the EF Education First Pro Cycling Team paint scheme if you finish the Giro de Rigo. But what about the default paint on this frame? To be honest, we’re still trying to figure out how it works, because it’s unlike any other colorway on Zwift! We can’t figure out if it’s a wacky bug, or a crazy sort of reflective paint. Check out these in-game shots, where the frame is clearly “mimicking” its surroundings:

The Verdict

If you don’t want to mess around with a “climbing rig” and an “aero rig,” you could do worse than having the Cannondale SuperSix EVO as your only frame.

Keep in mind you’ll need to be at level 36+ and have at least 816,500 Drops available to make the purchase.

The SuperSix EVO won’t beat the “specialized” rigs on their own turf, but it’s pretty darn close. If you’re looking for an all-around frame with a bent towards climbing, this is a smart choice.

Your Thoughts

Have you picked up the SuperSix EVO yet? What other frames would you like to see in game?

Important note: this post contains speed test results for Zwift frames or wheels. These results may change over time, and a bike's performance relative to others may also change. We don't always revise posts when performance rankings change, but we do keep current, master versions of our speed test results which are always available. See the frame charts, wheel charts, and Tron vs Top Performers for current performance data.


Zwiftcast Episode 71 – Rumble in the Jungle, Whither the Rivals and all the latest Zwifty chat

Zwiftcast Episode 71 – Rumble in the Jungle, Whither the Rivals and all the latest Zwifty chat

Simon, Shane and Nathan reconvene to discuss and analyse all the latest Zwift news and chat.

The podcasters get things going with a new take on the age-old Kickr vs Neo debate, updated to the KickrBike vs NeoBike dilemma. If you have 3k plus to spend on a smart bike this will be of interest to you… Shane is one of the very few people in the world with saddle time on both, so what’s his verdict?

The Zwiftcasters move on to consider the demise of VirtuoGo, one of the rivals to Zwift. It has just announced that its number of subscribers is too low to be sustainable so the issue for discussion is: can any of the rivals live with the well-funded, well-established, heavily-promoted Zwift?

Next, it’s the Rumble in the Jungle–no significant game update would be complete without some Zwifters having a bit of a moan. Is the long-ish lists of complaints about the increase in rolling resistance justified? The podcasters try to put it all in perspective.

Meanwhile, Simon has a problem with the stand-up/sit-down threshold changing to 80rpm… has Zwift got this one right?

Along with a few more tidbits of Zwift stuff – including a review of the Keep Everyone Together Group Ride functionality by experienced Zwifter Christian Nistri – this is a busy edition of the podcast for Zwifters.

We hope you enjoy listening.


Zwift Update 1.0.41943 Released

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Zwift Update 1.0.41943 Released

Zwift released a minor update two nights ago, mostly to support upcoming special events like Movember and Giro de Rigo. But it also includes a new bike frame (always fun) and some interesting notes from the Game Master himself, Jon Mayfield.

Reworked “Lead-In” System for Events

Events have long had issues with displaying accurate distances, due to how Zwift was computing lap distances. They may also display confusing or inaccurate information about the “lead-in” portion of the event. Notes for this update included this blurb:

Reworked ‘lead-in’ system for events. This should improve the lead-in countdown before lap based events, as well as resolve some of the other discrepancies we saw in the user interface during those events.

We haven’t been able to test these updates much, but hopefully some or all of these issues have been resolved. (That said, we’ve already seen some Zwifters complaining about strange distances on their Strava rides vs Zwift rides, so it looks like Zwift may have fixed some bugs but unearthed some others.)

Tweaked Meetup Speeds

Zwift released the “Keep Everyone Together” option earlier this month, and while feedback has generally been very positive, word has quickly spread that speeds in these meetups are higher than they should be. This has resulted in some riders hosting meetups on their own, just to get a boosted speed. (It may seem silly, but most are probably doing it to prove a point.)

Zwift has adjusted these speeds down in this update. Here are some of the speeds we saw in today’s test:

  • 37kph when both riders held ~200 watts (before the change this was 45kph)
  • 45kph when both riders held ~400 watts (before the change this was 55kph)
  • 39kph with one rider at ~200 watts and the other at ~400 watts (before the change this was 50kph)

Compare these speeds to a simple test we ran outside of the meetup:

  • 40kph when both riders held ~200 watts
  • 47kph when both riders held ~400 watts

So we’re now moving a bit slower in the Meetups than we would be in a free ride. We’re closer to the free ride speed than we were previously, but some riders are already complaining that it feels a bit slow.

New Cannondale SuperSix EVO

New bike day! This frame has been released to support Sunday’s Giro de Rigo event, where riders can unlock the Education First Pro Cycling Team paint scheme for this new bike.

Of course, you’ve got to buy the bike first! It requires you to be at level 36+, and costs 816,500 Drops.

How quick is it in-game? We’ll post about this soon, but for now we’ll say that it looks like decent performer on the flats, but it really does best on the climbs.

Other Changes

This update included several other changes/fixes as well:

  • Fixed screen-size issue due to an Apple change in tvOS 13 on certain Apple TV’s, when used with 720p televisions
  • Fixed WatchOS 6 support
  • Fixed crash on iOS 13.1 + iPhones (this was bugging a lot of folks!)
  • Added additional variant of new user tutorial (making it easier for the newbies is always good)

Comments from Jon

Jon included some interesting comments on two topics. First, regarding recent rolling resistance changes:

I also wanted to touch on the rolling resistance changes that we made earlier in the month. Up until recently road and TT bikes went unrealistically fast on rough surfaces. As we start to think about adding other bike types such as gravel, cx, mountain bikes, fat bikes, etc in the future it made sense to start taking into consideration surface roughness vs tire/bike type. We don’t allow drafting on TT bikes. Some bikes are kilograms heavier than others and are bad for climbing. And now, road bikes can’t pretend dirt is tarmac. Dirt now acts more like dirt.

Now, with that out of the way, much of the negative feedback from some of our most outspoken Zwifters really stemmed from the fact the transition wasn’t handled very gracefully. We did a poor job of ensuring everybody got that specific update at the same time causing group rides to get blown apart as well as races being won unfairly. We’ll now be building some simple restrictions to events to ensure a more level playing field for the future (ie, requirements on equipment, up-to-date software, etc). We regret that some of the competitiveness of some group rides and races was ruined. As we continue to deprecate the older clients this issue should become mostly resolved. Additionally we’ll soon try and ensure everybody riding on events specifically on the jungle circuit will be doing so on the same class of bike (ie, MTB).

And secondly, regarding the Repack Ridge FutureWorks steering test:

Finally, I want to thank the community for all the feedback on the steering test we launched earlier in the month. While the early skeptics were certainly vocal about it in the “Whats new” post previous to this one, in the end we’ve had almost 20,000 test rides fully completed start to finish and overwhelmingly positive feedback. While it was meant to be a low volume test, I think it could end up as a permanent addition to Watopia in the future. Who knows – maybe a whole network of single track trails can spread through the wilderness of Watopia one day.

Read Jon’s full update notes >


Watopia “The Magnificent 8” Route Details

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Watopia “The Magnificent 8” Route Details

“The Magnificent 8” route was rolled out with Zwift’s October 29th update, and is used as the route for the Halloween dinosaur costume scavenger hunt. Whether this route will hang around and be available for events or free-riding in the future remains to be seen.

Course Profile

The route begins in downtown Watopia, riding through the start/finish banner in the reverse direction. We ride around the volcano, across the land bridge, by the Italian Villas then over the reverse Hilly KOM. (This is the only significant climb of the entire route).

Next, we hang a right onto Ocean Boulevard, then a left to Fuego Flats for a spin through the desert.

This brings us all the way around to a right turn onto the Ocean Boulevard/Epic KOM spur, where we make our way back to downtown Watopia for the finish.

This is actually an excellent flat route–hopefully it will be available for future use!

Route details:
Distance: 28.6km (18 miles)
Elevation Gain: 131m (463′)
Strava Forward Segment


It’s Halloween on Zwift!

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It’s Halloween on Zwift!

The good people at Zwift love to have a little fun on special days like April Fools, Halloween, and around Christmas time. Last night Zwift released an update which includes some Halloween fun: an in-game scavenger hunt in which Zwifters collect pieces to a dinosaur costume!

Here’s our favorite Lama with a video preview:

Finding Your Costume

We won’t spoil all the fun by telling you the location of each part of the costume, but Zwift has made it pretty easy. Just open the game, pick Watopia, and ride “The Magnificent 8” route which should already be pre-chosen for you.

(We’ll publish a post soon about “The Magnificent 8”, including a Strava segment link. Let’s see who can grab the K/QOM in full dino regalia!)

This route guides you along a path which should take you to all the important spots, which are marked on the minimap with a jack-o-lantern. (Still testing to confirm this.) You can track your progress with the jack-o-lanterns along the left of the minimap.

A Note for iPhone/iPad Users

Zwift is waiting for their latest update to get approved for release in the Apple Store, so until that happens, users on iOS won’t see this update. It IS available on PC, Mac, Android, and AppleTV at this time.

Have fun–see you out there!

Runners get to join in the fun, too!

What Does it Take to Reach Level 12 on Zwift?

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What Does it Take to Reach Level 12 on Zwift?

Alpe du Zwift is only available to Zwifters at Level 12 or higher, unless you access it with a friend or two). A GPS-perfect replica of the iconic Alpe d’Huez, this 1000 meter+ climb is the biggest in Zwift.

Some see it as an impossible goal, while others see it as another day at the office. Regardless, every Zwifter should attempt the Alpe at least once.

Above the clouds!

So what does it take to reach level 12 and gain unfettered access to the Alpe? If we take a look at XP, Levels, and Unlocks in Zwift Ride we see you need 23,000 points (XP) to hit level 12.

So how do you get those points, and just how much work will it take? Here’s one way to do it, with the numbers broken down:

  • Riding one lap of the Volcano Circuit on Watopia gets you 80 XP for the distance alone (4km x 20 XP).
  • You would also receive 10 points for crossing the start/finish banner each lap.
  • We’ll keep it simple and estimate you’ll get the Small Bonus power-up 1/4 of the time when you ride through the lap banner. That means you’ll get an extra 10 XP every fourth lap–averaging 2.5 XP per lap.
  • Add it all up and each Volcano Circuit lap will see you receiving 82.5 XP on average.
  • If you average 35km/hr you will complete a Volcano Circuit lap in 6:51. Let’s round that to 7 minutes.
  • 82.5 XP every 7 minutes equals 707 XP per hour of riding.
  • 23,000/707=32.53 hours needed to hit 23,000 XP.

And that’s your answer. Ride the Volcano Circuit route for less than 33 hours at a decent pace and you’ll hit level 12.

Get There Faster

Want to reach level 12 a little faster? Do 10 laps of the Volcano Circuit in one ride for a 1000XP bonus. Do 25 laps in one ride for another 1000XP! If you get both of these achievements you’ll knock your total time down to 29.7 hours.

Time to get to work! The Alpe awaits…


Upcoming Movember 9.9 Mission Announced

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Upcoming Movember 9.9 Mission Announced

Zwift has announced its next in-game mission, centered on the Movember Foundation and its stance against a handful of key issues affecting men (and by proxy their wives, daughters, friends, etc).

Movember’s platform is centered around battling prostate and testicular cancers, as well as supporting mental health and suicide prevention for men.

About the Movember 9.9 Mission

The mission launches November 1st, and the goal is for Zwifters to run or ride 9.9 hours during the month. (The 9.9 number is taken from the 9.9 million people who live with prostate cancer globally.)

Unlocks and Donations

Sign up for the mission, then ride or run (or do a combination of both) for 9.9 hours on Zwift by November 30th to permanently unlock the Mo’ kit in game. (If you do a combination of running and riding, you will unlock both the run and ride kits.)

Best of all, if 10,000 Zwifters complete the mission, Zwift will donate $25,000 to the Movember Foundation.

Evolving Kit

The Mo’ kit is a Zwift first: it “evolves” as you get closer to completing the mission, with more mustaches showing up as you make progress toward the 9.9 hour goal. Cool!

Charitable Changes

November has traditionally been a sort of “charity month” at Zwift, but it appears the company is moving to a more year-round approach to supporting worthy causes. We can expect to see other opportunities to “Zwift for good” in the coming months.

More Info

Movember events schedule on zwift.com >

Zwift x Movember homepage >


Ride the Giro de Rigo eFondo this Sunday

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Ride the Giro de Rigo eFondo this Sunday

Zwifters love a good eFondo, and this Sunday (November 3rd) is the first of the 2019-2020 winter season.

Dubbed the “Giro de Rigo”, this is Zwift’s version of the ride hosted annually by Rigoberto Uran, one of Colombia’s top pro cyclists. Happening outside on the same day as Zwift’s events, the Giro de Rigo gives South American cyclists an opportunity to ride with some of the biggest stars of the sport.

Route Details

All events will be held on the Dust in the Wind route which covers Titans Grove twice, as well as Fuego Flats, part of Ocean Boulevard, and the Mayan Jungle.

Riders who complete the full 131km ride will cover 2.5 laps of the route, climbing 1,465m (4,806′) total.

Choosing Your Category

Riders can choose from short-distance or long-distance events. Riders who enter the long-distance event have access to 3 more prizes/unlocks than the short-distance, so choose your category wisely!

  • A: 40km (25 miles) long
  • B: 40km (25 miles) long, women only
  • C: 131km (81 miles) long
  • D: 131km (81 miles) long, women only

Prizes and Unlocks

The further you go, the more prize entries and unlocks you earn:

  • Ride 40km (25 miles): Unlock the in-game El Giro de Rigo jersey
  • Ride 80km (50 miles): Entered to win a year-long Zwift subscription. (10 available)
  • Ride 110km (68 miles): Unlock the new Cannondale SuperSix EVO EF Education First Pro Cycling Team paint scheme. (Zwift’s notes say you must first purchase the all-new Cannondale SuperSix EVO from the Zwift Drop Shop, available after Nov 3. New bike day? Always good news!)
  • Ride 130km (80 miles) (entire distance): Entered to win a once-in-a-lifetime trip to Colombia to ride in the 2020 El Giro de Rigo alongside Rigoberto Uran.

Important notes:

  • There will not be a notification in-game when you have reached the distance milestones in the long-distance event. Just ride as far as you want, then end and save your ride. Zwift will let you know what you have unlocked via email, as the game will have recorded your ride.
  • Unlocks will be applied by Nov 5 for those who do not complete the full distance but are eligible for the distance-based unlock.

Event Schedule

Zwifters have 5 different event times to choose from:

  • Saturday @ 11:05PM PDT
  • Sunday @ 12:05AM PDT
  • Sunday @ 4:05AM PDT
  • Sunday @ 7:05AM PDT
  • Sunday @ 9:05AM PDT

More Info

Official rules >

Learn more at Zwift.com/events >