What We Know About Zwift’s Upcoming “Climb Portal” Feature

Update (July 2023): the Climb Portal has launched! Read all about it >

One “coming soon” feature from today’s Zwift announcement that has Zwifters talking is the “Climb Portal” – a new way to experience new climbs on Zwift.

While we don’t have detailed screenshots or gameplay videos, I’ve spoken to sources within Zwift to learn more about this exciting feature. Here’s what I know, along with some speculation and fun ideas!

How Climb Portals Will Work

Two portals will be available when the feature launches: one in Watopia (near the Volcano), the other in France (near the Castle).

You can access the portal as a route option from the home screen or navigate to the portal yourself while riding on the map. Once you begin your portal climb you’ll get a short warmup on flat ground before heading uphill.

A Curated Climb Collection

Zwift says the famous Col du Tourmalet and Col d’Aspin will be featured climbs in the portal, “both storied for their prominence in some of history’s most exciting bike races.”

Other climbs will be available as well, but it sounds like just one climb will be available in each portal (so two climbs total) at any given time. Zwift says this “will give the Zwift community the chance to enjoy the segments together.”

So Zwift is developing a curated library of famous climbs, then rotating them as the featured portal climbs on some sort of defined schedule.

About the Visuals

Zwift is doing something very different with the visuals for these climbs… but I’m not altogether sure what that is! Zwift’s Climb Portal FAQ includes this:

Q: What will the environment inside the portal look like? Will the climbs look like what they look like in real life?

A: Zwift has created a completely new visual experience that gives you the chance to focus on the climb, and enjoy the company of other Zwifters. We can’t wait for you to see it!

Clearly, Zwift are choosing their words carefully:

  • New visual experience
  • Gives you the chance to focus on the climb
  • Enjoy the company of other Zwifters

Because Zwift’s current methods of creating new worlds/maps/roads seems to be quite time-intensive, my guess is that portal climbs won’t have the custom, detailed environmental visuals we’re used to seeing on climbs like Alpe du Zwift or the Epic KOM. While the climbs will be GPS-accurate, I bet the surrounding environment will be programmatically generated so Zwift’s art team doesn’t have to place each building, rock, tree, etc.

Zwift calls it a “new visual experience”, which may indicate something even more radical, like a Mario Cart’s Rainbow Roads!

Launch Date

Zwift is saying “this summer.” My guess is we’ll see Climb Portals roll out between June and August.

More Tidbits, Ideas, and Questions

The portal segments will not be available for club events or races, probably because of the way Zwift wants to curate the schedule.

There will certainly be some sort of in-game leaderboard for the featured portal climbs. But it would be really fun to have a web and/or Companion-based leaderboard for the featured climbs that any Zwifter could access.

Giving the current leader a virtual jersey would be a nice touch, and I assume that will happen.

How will this work on Strava? Will all the portal climbs originate from the same place in Watopia or France, then “spider” off from there if you were to overlay multiple climb activities on one Strava map? Or will entering the portal start a new activity, which then records using the IRL climb’s GPS coordinates?

Will we be able to turn around at the top and descend the climb, or is this one way? Are there turnarounds at the top and bottom so you can do hill repeats (vEveresting, anyone)?

I’d love to be able to spawn my own RoboPacer at the start of the climb, at a defined w/kg. Chasing a bot on screen is more fun than watching my wattage and trying to hold target power, so if I could just choose Col du Tourmalet, set my bot at 3.5w/kg, then start the climb that would be a fun challenge!

Questions or Comments?

Those are the details I know, and the questions I have. But what about you?

What climb(s) would you love to see on the Climb Portal? Got questions or other comments? Share below!

Eric Schlange
Eric Schlangehttps://zwiftinsider.com
Eric runs Zwift Insider in the spare time he finds between riding his bike and managing various business interests. He lives in Northern California with his beautiful wife Monica. Follow on Strava

59 COMMENTS

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Jonathan
Jonathan
3 years ago

Sounds like they’re a little worried about RGT’s Magic Roads. A little healthy competition is a good thing!

bolanbiker
bolanbiker
3 years ago
Reply to  Jonathan

Sounds a lot like Magic Roads, which I have used extensively. In about 5 minutes, I get a reasonably accurate topography with stock graphics (but with some “town signs”). This will be interesting.

Jay
Jay
3 years ago

I do hope they’re going all in on some easy to rollout fantasy landscape. It does sound like a copout from developing climbs like ADZ which was their best work to date, but this could mean we finally start getting new epic climbs faster which is personally the only thing I think the game needs route wise now. New maps just aren’t that exciting beyond the first ride, but epic climbs like ADZ are always a challenge and timeless.

To be honest, some sort of fantasy landscape is going to visually way more interesting than anything else they could do trying to mimic actual real world climbs.

Best case scenario here is after they’ve done dozens of these they start letting us challenge them all in one go.

Chaining epic climbs is the grail for Zwift. Being able to do epic weekend challenges without spending 100s or 1000s travelling with your bike.

Will see if they get us there, but looking good!

M. "Gasgano" Günther
M. "Gasgano" Günther
3 years ago

Well, as bummed out I am about the rotation instead of permanent climbs, realistically that was bound to be the case. It enables Zwift to have a huge collection of mountains down the road (especially if these are relatively quickly implemented with the AI-generated scenery), not water down the quality of roads too much and it allows the art team to focus on maps that are not just for the handful of goats among us. Let’s not forget, in the grand scheme of things, how vastly unpopular our two huge climbs are compared to tempus fugit for example.

And I am hopeful that we will get the ability to create race events on them down the road.

The decision to have one portal in a rotating guest world (or is it?) is a curious one to me, and I suspect it’s no coincidence that it’s in France. I’m guessing more French climbs to come. But my dreams of free riding a TdF-esque stage with 3-4 huge mountains are a bit dashed, unless of course I repeat the same climbs.

I am a bit woried about what that means for “real” climbs which are implemented in future maps. Those might just not happen anymore, or less “frequently”.

All in all I’m very glad that we are getting this. It’s not 100% what I was hoping for, but it’s good nonetheless.

Jeff
Jeff
3 years ago

Sa Calobra, Stelvio, Mt Teide south, Angliru for starters

Marco Ekelo
Marco Ekelo
3 years ago
Reply to  Jeff

I prefer to start with the famous Dutch and Belgium climbs from the classics … ,-)

Jeff
Jeff
3 years ago
Reply to  Marco Ekelo

Not really sure they are climbs as such more of a shorter steep rise or ridge not a long climb over several kilometres which the European climbs usually are. Woolonga Hill may be another.

Bob
Bob
3 years ago
Reply to  Jeff

Try to do a route there, and surely you will see them as climbs after that 😉

Graham Corfield
Graham Corfield
3 years ago
Reply to  Jeff

Stelvio would be a great addition, an awesome climb!!

Austin
Austin
3 years ago

3.5 w/kg?! Showoff… 🤣

Carsten Re. from Germany
Carsten Re. from Germany
3 years ago
Reply to  Austin

Hahaha … now we know why Eric does this “12 week build me up” plan 😉🤣

neil
neil
3 years ago
Reply to  Austin

is 3.5w/kg good or bad?!

Jeff
Jeff
3 years ago
Reply to  neil

Low end Cat B.

Mike w
Mike w
3 years ago

With a generic road, these long climbs will be torturous as there will be nothing to take your mind off the climb. I find Ventop to be really boring to climb as it doesn’t have anything interesting to look at and there are no turn by turn graphics like on the Alp.

I guess we’ll see.

N D Glezer-jones
N D Glezer-jones
3 years ago
Reply to  Mike w

Ventoux is a boring climb IRL once you exit the forest.

Simon
Simon
3 years ago
Reply to  Mike w

There’s a train! And, uh, some trees.

Clark E
Clark E
3 years ago

Google Street View and other entities like it, plus individuals’ photos uploaded to any number of mapping and photo services, give us a pretty good view of the landscapes for many/most/all of the famous climbs in the modern peloton. I wonder if Zwift’s figured out a way to use image-processing techniques (think machine learning), perhaps combined with high-resolution land-use data, to quickly generate virtual landscapes from photos.

Randy Hermann
Randy Hermann
3 years ago
Reply to  Clark E

That’s my hope. The ability to generate 3D world data from real world video/image/sensor data has progressed to the point that they, in theory, could replicate the real-world route remarkably accurately in -game. Obviously a lot of folks wouldn’t have the graphics processing ability to see it in full glory.

Mark Middleton
Mark Middleton
3 years ago

Sounds good. Magic roads on RGT i found disappointing but if the visuals are cool on these portal climbs this will be big. Segments instead of worlds means we can get on the climbs in the big races. Its the visuals that will make or break this i think. We need arches and crowds etc but if it feels samey and we see rock type 6 over and over again it will suck the fun away.

bolanbiker
bolanbiker
3 years ago
Reply to  Mark Middleton

Yeah, it takes some imagination to enjoy Magic Roads. I use it for roads I know pretty well, and I know where I am from turns, topography and distance. It’s done in 5 minutes, and I can ride a familiar road even when the weather sucks. Guess I am not into the scenery as much (chewing stem too much–LOL).

Carsten Re. from Germany
Carsten Re. from Germany
3 years ago

interesting feature … hopefully not only for long climbs with 15+ km … for example “La Super Planche des Belles Filles” is around 7km long but hard & steep enough to be a big challenge for most of us

Harry Legs
Harry Legs
3 years ago

It’s going to be dino suits, isn’t it? (Just kidding).

Couple of thoughts — ‘Focus on the climb’ may be more above emphasising all the groovy new personal metrics and pacing data. Think more HUD type thing.

‘Enjoy the company’ could be anything from staccato video feeds of other people suffering to better chat or audio to better tracking of who’s where on the hill.

Doesn’t all need to be 3D world graphics — in fact it feels on some level like they are moving away from that for these portal zones

Matthew
Matthew
3 years ago

I am predicting around the 5th July 2023 for the portals to go live.. This year in the tour on 5th July travels from Tarbes to Le Cambasque above Cauterets. The finish climb is 16 kilometres long and averaging 5.4%. The riders tackle the Col du Tourmalet and Col d’Aspin on the run-in to Cauterets.

Would make sense that these 2 climbs being in the tour what better way to generate riders to do it then making it coincide

Adi Gaskell
Adi Gaskell
3 years ago
Reply to  Matthew

That Cambasque climb is deceptive as the road up to Cauterets is really easy, then the final 5km to Cambasque is about 10% average. Quite a pretty view at the top, even if not as notable as Pont d’Espagne.

I wonder if these climbs are an up and down thing or whether you can tag them together. For instance, it seems strange to do the Aspin and not the Tourmalet at the same time, or the Tourmalet and Luz Ardiden from the other side. Similarly you have the likes of the Sella Ronda in the Dolomites, which is lovely but 4 climbs back to back.

Matthew Ward
Matthew Ward
3 years ago
Reply to  Matthew

Good call, could also be 29th of July, the women’s “TdF avec Zwift” does both climbs that day with a mountain top finish on the Tourmalet.

Treven Mitchell
Treven Mitchell
3 years ago

My guess is that they are finally incorporating stuff from the Gravel Mountain (https://zwiftinsider.com/gravel-mountain/) stuff they did a while ago, probably for the visuals.

Also my interpretation of the official press release presentation is that multiple climbs will be offered at launch, with two of them being the aforementioned climbs. The specific wording in the press release is “At launch, there will be a rotation of several climbs available to Zwifters who ride through the portal, including two storied Alpine climbs…”

Last point on your question on turnarounds: the release says “you’ll get a short warm-up on flat ground before heading uphill”, which sounds to me like a likely turnaround area at the bottom of each climb and implies both ascents and descents.

Pascal Gaudette
Pascal Gaudette
3 years ago

I just hope this doesn’t mean Zwift will stop investing in map expansion, and in particular new “traditional” virtual climbs. Neither Makuri nor Scotland contain any new major climbs (yet), so that’s a bit worrisome. It would be really nice to have a 2nd way up to Chalet Reynard in the France map, and also to have a 400m (or more) vertical climb introduced to the Makuri map…

Rick B.
Rick B.
3 years ago

Looking forward to the launch. Endless possibilities if Zwift were to select popular climbs across all continents. Not sure if Zwift will have internal limits as to maximum distance/average time to complete the climbs, for example, Mt. Lemmon at almost 30 miles.

Jon
Jon
3 years ago

Both climbs happen to feature in stage 6 of the TdF this summer on July 6th, the first true mountain stage of the tour. I suspect the release will be sometime just before this IRL stage.

neil
neil
3 years ago

I hope they bring in a version of RGT magic roads, i.e. being able to upload your own local KOM route as a GPX file.

Phil
Phil
3 years ago

I welcome this addition but I’m amazed at the enthusiasm for replicating long alpine or Pyrenean climbs. I’ve done most of the classics and you have to do them in real life. Ventoux is great IRL but it’s so boring in game. Remember the pros climb it in a train with peel offs. It will be the same with the tourmalet. Epic IRL but really in game with no train to follow. The Flanders climbs are great IRL but would be over too quickly in game. Zwift can’t provide replacements for RL, it is at its best as a platform that supplements RL.

toolie
toolie
3 years ago
Reply to  Phil

I don’t think anyone views these climbs as suitable replacements for the real thing. No one would pass up an opportunity to do the real thing because they already did it on Zwift.

The fact that they are based on real life climbs isn’t really that important, but it definitely makes it easier for Zwift to roll out content if they have something to start off from. Plus marketing.

My enthusiasm is simply having more long climbs in the game.

Stephen Robinson
Stephen Robinson
3 years ago

This sounds really awesome and I can’t wait for it. But, Eric, your last paragraph confused me … is there a way to set your own RoboPacer?? Sorry if that’s a dumb question – I’m still fairly new on Zwift.

Stephen Robinson
Stephen Robinson
3 years ago
Reply to  Eric Schlange

Agreed, that would be a fun twist on setting a workout!

Ima Beast
Ima Beast
3 years ago
Reply to  Eric Schlange

Sounds like a very fun feature that would totally fit with the more futuristic concept

Mark Earle
Mark Earle
3 years ago
Reply to  Ima Beast

Catching up to Computrainer capabilities; I forget what CT’s software was called. Anyway, a customizable pacer would be a great feature!

Mick Such
Mick Such
3 years ago

Would they be using video routes like they do in Rouvy and Elite systems.
Ie, someone videos the route and it plays to you at the speed you pedal at.
Having others on the route at same time is great.

ArT
ArT
3 years ago

I don’t understand this Climp Portal madness. For me, it’s completely unnecessary. If I have to climb without a 3D route, I prefer to do it for free from the Wahoo Roam Counter level :). I’m uploading a GPX route that I want and driving.

emolema
emolema
3 years ago

They will probably include the other side of the Aspin

Andreas
Andreas
3 years ago

“Enjoy the company of other Zwifters”. Based on recent events, I would say discord implementation for each climb.

Andreas
Andreas
3 years ago

“vEveresting, anyone”
well yes! =)

Christopher Whalen
Christopher Whalen
3 years ago

With Zwifts vagueness on the visual component of these climbs I immediately thought of everything that the latest AI is capable of. Maybe riders would see differences on multiple ascents. I’m guessing this would have to happen from the server side.

Anders Grund
Anders Grund
3 years ago

I would like Sa Calobra Mallorca/Spain, ikonic and popular, nice and har climb, 9,4km 7,5% , 670 meters elevation
https://www.cyclinglocations.com/sa-calobra-climb-mallorca/

Kirk Schroeder
Kirk Schroeder
3 years ago

Yay! More climbs!

David Fitzwater
David Fitzwater
3 years ago

Before Zwift I sat in my trainer staring at a blank wall and shifting gears occasionally in an attempt to mimic terrain. Indoor training was boring AF, miserable, and ineffective.

Programs (games really) like Zwift and components (controllers) from Wahoo, Saris, etc. have improved indoor cycling so much that I actually look forward to winter.

Consequently, I don’t really care what kind of scenery Zwift chooses to generate along its routes as long as they change things up a bit to avoid repetition.

The long climbs have their place, and I’m glad to see Zwift adding more of them, but I hope they will also continue to add more rolling terrain.

Joe
Joe
3 years ago

The ability to ride a climb with a pacer at a given w or w/kg is something I used to love to do on the old computrainer. It would be nice to have that in zwift

Kirk Schroeder
Kirk Schroeder
3 years ago

Haleakala and Muana Kea would be cool!

Niels
Niels
3 years ago
W rodgers
3 years ago

I Was biking around the volcano when i saw what looked to be an arch whith a Portal in the middle but it was blocked off kind of like repack rush

Kirk
Kirk
3 years ago
Reply to  W rodgers

I hope that means it’s coming soon. I saw the same but in France.

Brenda Jones
Brenda Jones
3 years ago

Lagos de Covadonga

Richard
Richard
3 years ago

Sa Calobra would be fantastic to have on zwift, especially if zwift can get the scenery the same! That would be epic!!

orangespoon
orangespoon
2 years ago
Reply to  Richard

Yeah I’m sure they could tack a lighthouse route on somewhere in Watopia. Would be a cool ride.

Once a zwift fan
Once a zwift fan
3 years ago

Strongly find the effort to draw ideas from Mario Kart ridiculous. Might as well just sit on your butt and be entertained elsewhere. The direction Zwift is going under new influence (new hires) feels very gimmicky, childish, while creating fragmented game experiences. Can’t stand seeing stupid graphics and robots in my game, I rather ride OUTSIDE or ride a different software.

Riding with robot is stupid Bring back humans!!

OG Zwift is good enough and very lovable, please go back to your roots and make more routes by expanding existing routes!!

Dave
Dave
2 years ago

Are there badges for each climb portal completed?

Man rides stationary Zwift bike trainer in advertisement. Text reads The Zwift Ride Big Weekend Sale Sept 24-28. ZWIFT: RIDE $999.99. Colorful shapes and a Save Now button appear below.

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