Zwift has hidden surprises throughout the game. Here we look at the hidden feature that was planned to go into the Zwift volcano but ultimately was cut. While the working machine didn’t make it into the game the art for it did!

Thanks to Simon Schofield’s Zwiftcast for the original interview with game creator Jon Mayfield.

What do you think?

Was the “machine in the volcano” a great idea, or was cutting it an even better idea? What sorts of crazy ideas can you think of to further gamify Zwift? Share below!