The latest Zwift update has been announced and will be released in phases over the next few days.
In contrast to recent updates, this release doesn’t include any fun new headline features – just a lot of bug fixes and small “quality of life” improvements.
Release Notes
Here are the tweaks and bug fixes Zwift provided for this update, with notes from us in italics:
- Sections of the road in Watopia should now appear seamless, without gaps or texture issues.
- Mega Pretzel lap arch moved to correct finish of route. We’re not sure what this means, but we’ve got a bot riding the Meta Pretzel right now to find out!
- Cyclists using Wattbike Atom smart bikes will now see their selected gear displayed in Workouts during Free Ride blocks.
- Climb Portal routes are now more clearly identified in Route cards and saved activities.
- Zwift Play: Giving Ride-On bombs (by pressing and holding the Z-button) no longer plays the “Ride On” sound effect. Riiiiiide on!
- Teleport: The Friends list now shows average w/kg. Nice little tweak, so you can see your friend’s pace before joining.
- Fixed an issue where, in some situations, the Zwifters Nearby list would show your name at the top of the list and riders ahead of you were not visible. Hopefully this is finally fixed, as it’s been an issue for several weeks.
- Fixed an issue with Offroad Steering Sensitivity slider not saving after an adjustment.
- Fixed an issue where the running split time may be displayed on the Login screen after completing a run.
- Fixed cosmetic issues with the Pause Menu user interface.
- Fixed an issue where riders would be positioned at the side of the road without steering input when paired with a steering device
- Corrected the phenomenon where some portions of Climb Portal routes would appear black (instead of their gradient color) on some Apple devices.
- Fixed an issue where messages sent via Zwift Companion may not be visible to others while riding Climb Portal.
- Fixed an issue where U-turns may not function properly after completing an Event ride.
- Fixed an issue where cyclists may briefly swerve on some routes.
- Fixed an issue where in-game graphs could not be toggled during workouts.
- Fixed an issue where camera views would continually cycle in an Event paddock after manually selecting a camera view.
- Fixed an issue where canceling the Confirm Teleport prompt in Zwift Companion did not close the corresponding prompt in Zwift.
- Climb Portal roads have been adjusted so it is no longer possible to slightly ride off the edge of the visible road.
- Pair with Phone: Fixed an issue where devices may not be discoverable if Zwift Companion is restarted during a ride.
- Fixed game crashes that could occur when loading into a route or joining an Event in another world.
- Zwift Play: Various improvements to in-game navigation and connection reliability.
- Various improvements to game visuals, animations, game performance, and stability. Rumor has it that the swerving rider bug with steering has been fixed in today’s update.
- PC & Mac
- Zwift game launcher updated to v1.1.9, which improves game update reliability.
- Fixed an issue where the Save button on the End Activity screen would flicker enthusiastically when hovered over.
- PC
- AMD Radeon RX 6650 XT GPUs now have the Ultra graphics profile enabled.
- iOS, tvOS
- Fixed a visual issue that affected the nameplates of nearby riders.
- tvOS
- Fixed an issue where the Ride Report “Highlights” section could not be navigated via Apple TV remotes.
- Android
- Fixed a crash for Zwifters that would sometimes happen when switching to a new world after an event.
See Zwift’s release notes in the forum >
Questions or Comments?
If you spotted any other changes or bugs in the update, please comment below!