In the Zwift Hot Topic series, each week we’ll bring up a popular discussion, controversy, question, or creative idea in the Zwift community. We’ll share a couple of different perspectives, but we want to hear your thoughts, too. So read on and chime in below!
Zwift recently made some changes to PowerUps, and I think most are welcome. The anvil and burrito, in particular, were in dire need of some tweaks. And the ghost may actually be useful now!
But I want more.
More changes, more choices for event organizers, and yes – more PowerUps!
I know, I know, some people aren’t a fan of these little bonuses during races:
I hate the randomness of them, and how they can be the difference between race won/race lost. Despite the naysayers, I find the Zwift racing experience very realistic, and power ups just make it a lottery.
Rachael Elliot
I’d prefer it if they didn’t exist – they ruin every race with a sprint finish (which, let’s face it, on Zwift IS almost every race) because no aero = no chance.
Stuart Crawford
The key anger with power ups is typically the randomness of them. When doing a route and one power up is vastly better than the others and you get the bad ones over and over there’s not much you can do but burn matches to stay in the race.
Chris Wallner
But others agree with me that they can add a needed element of skill to Zwift racing:
I like them. The anvil was too powerful but it’s been toned down. I like when races have the less powerful ones, like the ghost or feather or steamroller. It adds an element of tactics that’s missing from Zwift racing (vs real life racing).
Aki Sato
I also like that they can force you to think creatively if you get one that isn’t ideal. If you know other racers have an aero helmet and you’ve got a feather, you might try an attack on that last kicker instead of waiting for the sprint. I’ve seen others attack with a ghost PowerUp or a burrito when they probably wouldn’t have without it.
Zwift experimented with PowerUps during the 2023 Tour of Watopia. Why not make these experiments available to all event organizers?
Give us the option to…
- Assign certain PowerUps to certain banners or arches, where everyone gets the same one at a particular arch. This seemed to go well in the Tour of Watopia. This takes out the “random chance” aspect, but it still keeps an element of skill in the timing and how you use them. Want a leg up on your opponents at the finish? Try baiting out their PowerUps with a test attack!
- Give PowerUps at other locations. What if everyone got a feather just before the Epic KOM? How would they use it?
- Change PowerUp length by a set amount. The Tour of Watopia doubled them, and when combined with the previous point, this led to some crazy fast climbs up the volcano. Or cut them in half for a “PowerUp-lite” experience where timing is everything.
And some ideas for new PowerUps:
- Domestique: Give the PowerUp you’re currently holding to a teammate! This might replace their current PowerUp, get added to it, or only work if their PowerUp slot is empty. You would have to be able to select the person somehow – or maybe it would go to the closest member of your primary Zwift Club.
- Thief: Like the Domestique, but more chaotic. Switch PowerUps with a random person around you. I can see this causing a lot of rage, but it makes me laugh, so I like it.
- Team Car: Similar to the “Coffee Stop” feature, you’ll stay with your current group even if you stop pedaling. But be careful – if an attack goes off the front before the PowerUp ends, you won’t be able to follow it!
- Tailwind: Eric Schlange suggested this on The Wrap recently, and I love the idea! It would give your entire group an aero boost. I can see this inspiring breakaways to form and work together, making racing more interesting.
- Neutral Flag: This one’s a bit of a troll, and it’s probably too negative to be a good idea, but it makes me laugh. For a short time, the race is neutralized – all gaps stay the same no matter what you do. Sure, it can discourage attacks, but it could also help a break stay away!

What do you think? Do PowerUps have a place in racing or not? What are your ideas to make them better?
I would prefer 2 versions of a race one with and one without. Let the riders decide.
I’d be happy with a setting to get XP-only during freerides. No, I really don’t need that aero powerup when I’m riding with Coco.
This already exists: switch to a time trial bike.
Do you understand the problem that using a TT bike with a pace partner presents?
I think we should be able to save them then use them another day.
I’ve thought about saving PowerUps too! Not for another day, but imagine if you could keep collecting them throughout the race and then use them all at a key point. It would probably be ridiculously overpowered, but I’m curious what the racing would be like.
Stick them in free rides if you have to, but please take them out of races…
If Zwift is about realistic cycling then watch the upcoming Tour de France or any other IRL race…..did you ever see a power up? ???
I try to use them as soon as I get them.
Its cheating on yourself!
I hate to be the one to let you know, but Manhattan doesn’t have an elevated glass road…
TDF doesn’t let you ride straight through other riders either…. consider the aero power up similar to a gap that opens up in the sprint, whilst others get boxed in. That gap is pure luck at times in the TDF.
What about the “Sticky Bottle” power up IRL ?
do you think your strava miles on zwift are real? you are just cheating yourself
For those who don’t like Power Ups the ability to turn them off in free rides and the ability for race event organisers to turn them off for their event. For those who love the game element a “lottery” power up … a wheel spins like at the top of AdZ and you get a random PU and it starts when the wheel stops (whether you want it or not) 😆
I like the way you think! Of course, I’d get a feather at the start of a descent… x.x
I actually had a thought about a new power-up yesterday kinda along those same lines, I was calling it the “Mystery” power-up, it would show up as a “?” icon and only when you activate it would it change to the normal icon so you see what you’ve just activated and then react accordingly, could be fun in less serious events
I feel like powerups come to us from MarioKart, where they serve a gaming purpose- better powerups are given to racers lagging behind, to give them a boost and keep the race close. That might be another way to go.
Can you imagine a blue shell in Zwift?!
Banana peel the chase!
This would be interesting! I know I’ve wished for a Bullet Bill before…
I enjoy PU and non-PU races alike. I love the idea of something for the breakaway, especially if it encourages working together.
I’m definitely anti-power-ups, partly on principle but also because to be able to use them you need ready access to zwift companion when you are on the bike and my set up doesn’t allow for this. I feel that the existence of the power-ups doesn’t really take this possibility into consideration.
I much prefer races which don’t have power-ups. The last tour of watopia got really frustrating with everyone else using feather power-ups on the climbs which dropped me on at least a couple of occasions.
That’s a good point. You also can activate PowerUps with a spacebar or (if I remember right) by clicking on them with a mouse, or tapping on them if you’re using the mobile app. But I know some people don’t have easy access to those either.
If you have a device available that can run Zwift Companion, I’d suggest either getting a phone/tablet mount for your bike (they can be pretty cheap – you don’t need anything super sturdy for indoor riding) or just keeping it in your pocket if you’re wearing a jersey.
Oh – and Apple TV users can hit “play” on the remote, apparently.
Just as long as there’s no epo power up….
I like power-ups in general but definitely think that Zwift could do a much better job with their implementation and functionality, for those that don’t like them there are already some races/series that don’t use them (like FRR World Order from May to Sept. which I’m currently racing in), I’d suggest the following (much of which as I have multiple times before to no avail…):
1)The “Breakaway Burrito” (its full name) was VERY POORLY re-jigged and needs to be altered again properly, currently it is a “no go” red-line for me, I won’t enter any races that use it in its current form. It should facilitate “breakaways” not “constant splitting of chase packs”, so it should only activate when a rider has no-one within 5m ahead of them (unless the other rider(s) ahead are also dropping one) and it should not affect other riders also dropping one at the same time (to enable groups of Burrito breakaway riders to go off together)
2)The ability to hold more than 1 power-up at a time NEEDS to be added, there’s already the basic functionality since you can pick up a 2nd one whilst ‘mid use’ of an existing one. That needs to be expanded to allow at least 3 but preferably 5 (4 in a cross around the central one) to be held at once and selected for use whenever. This would remove the “random” drop issues that riders hate so much, but would significantly increase the “tactical” element of power-up use allowing people to drop them one after another or use a totally different one than others in their group for different purpose, or to use one to lead out team-mates who then drop a different one etc. – It would massively improve the Power-Up experience and in combination with the ability for race organisers to set “Banner Behaviour” they could be refreshed or added to etc. at specific lap or segment banners with riders knowing they would get X happen at Y point meaning they could make a tactical plan for reaching that point with the ones they start with across the start line/banner
3)Some new Power-Ups would be cool IF they are more sensible than the Burrito: Basic rule of thumb for any new power-up should be that it “CANNOT have a specific negative affect on another rider”, Burritos are so hated as you are basically being brake-checked by other riders, often not even to their own overall benefit but almost always to your detriment! Power-ups should focus on being a power “UP” not “DOWN”, so a benefit to the user not a specific handicap to others. With that said I like the idea of the Tailwind one, although it would need tuning so it doesn’t result in a group cycling through 1 each for X length of time to massive and prolonged group benefit, so perhaps tuned to grant a lesser effect the larger the group is. An alternate take on the “Domestique” power-up idea would be to have one that gives a certain percentage Weight gain/loss when going up/downhill (i.e. almost a combo of the Anvil and Feather effects in 1 power-up) for a certain period of time like say 60-seconds but it ONLY works if you are at the front of your group and no more than 5m ahead of the closest rider behind you – this would enable a team to send a team rider to the front of a group to “pull” bringing the whole group/team with them but only whilst they are at the front and at a pace that brings their group with them, and which works regardless of up or downhill terrain.
How about a power up called crosswind that changes the dirección of the draft and only works from the person who has it, like creating an echelon
IRL racing has random power-ups too, but mostly they all suck. I’m glad Zwift doesn’t have the Flat Tire, Newbie Crash, Dog On Course, or Pothole power-ups. I think the Zwift power-ups add a bit of randomness which make it MORE like real racing, not less. One of my first Zwift races I got ghost every time, but hey, sometimes you always pick the wrong line, that’s life.
Lol @ “dog on course power-up” 😄
I’m not a fan of PU. You don’t get them in real life racing and as I have already read here.My set up doesn’t allow for me to use them as I have my set up on a Tv and can’t us the companion app because I can’t see it as I would need to wear my reading glasses to see it which would then not allow me to see the Tv. I also can’t give ride ons for the same reason.
Either delete them all in races or let us choose which one we want to use. Just give us all the ones available and let us pick where we want one to deploy
That at least takes out the randomness of these powerups. It really no fun when you get 5 ghosts when the others get drafts and aero constantly.
Team car YES YES YES!!!
Well, I was once in IRL race and the entire peloton crashed 150 meters from the finish and I won the race beating pros. So, yeah, I want a powerup that does that
Lose the ghost (almost useless) and the burrito (unsportsmanlike).
Powerups are like the kings new clothes. They have no discernible impact, both physically or that I can fathom from the stats. For some I can only think they must be a placebo.
When Eric used to lead the Sprintapalooza on Friday mornings, he somehow limited the PUs to Draft & Aero. And occasionally he would organize us to have the riders with the Draft PU lead out the riders with Aero. I always thought this added another element of fun to the event. I wish more ride leaders would (or could?) limit the PUs. I also thought the Tour of Watopia PU modifications were great and would love to see more of that. In my experience, some races have them, and some don’t. If you want to race without PUs then sign up for the races without them.
So coffee stops are now used as powerup free-climb btw.
How about a “Breakaway PU” , reducing cDA like an aero, but lasting double the time of an aero. It would only works if you remain on the front. If someone passes you, it would stop working. It would not function within the last 2kms of a race.
Alternatively there could be a “reduced draft for the whole field” PU. This could be used to cause pain to break people or to deploy before a breakaway.
I’m replying to myself unable to edit….the second one would not really work, unless it was REALLY rare (like 1 given in a race and it would be very lucky to receive it). There is the ghost power up already.
Gah “Burrito” not Ghost 😅
Interesting discussion.
The tailwind PU would effect a group. Good idea.
The other PU idea for off the front could possibly work simultaneously. That would definitely create breakaways